Properties

M is a Imperative Structured programming Procedural programming Modular programming Data oriented programming DSL Compiled External C-like concrete syntax textual Scratch like visual syntax Abstract syntax is a EMF model Strongly typed with implicit types Type inferred and validated No null reference, no type conversion error, no infinite loop Execution semantics: Game engine projects with assets Useful for non programmers Turing complete Efficient compilation Efficient generated code, native multi threaded Clean: Native support for DOD Full IDE support:

Small syntax Concise User defined abstractions: Files as libraries, functions for reusability, prefabs possibly nested Fast and volatile development of language No collections, all entities Big language scope: Most games M improves: